Main Board
4 Rootbound Crag
18 Mountains
4 Thundermaw Hellkite
4 Hellrider
4 Stromkirk Noble
3 Rakdos Cackler
3 Vexing Devil
4 Burning Tree Emissary
1 Boros Reckoner
2 Domri Rade
4 Bonfire of the Damned
1 Mizzium Mortars
4 Searing Spear
4 Pilar of Flame
Sideboard
4 Grafdiggers Cage
3 Ash Zealot
3 Boros Reckoner
1 Staff of Nin
1 Staff of Nin
4 Brimstone Volley
I think I need to change the sideboard up a bit, drop to 2 cages, and add in another Staff of Nin and then the fourth Ash Zealot. I also think, if I'm going to run Reckoner, it needs to be at least a 2 of, if not 3 of. Also was looking at Archwing Dragon in the 4 spot, since he's not targetable by sorcery speed removal...
So, What do you think? Oh, I guess I should report how it performed...
Current Record
3-1
And here's the breakdown:
Round 1 - Naya Wolves, Game 1 he dropped a Wandering wolf and the dropped 2 rancors on it, but he couldn't keep up with the hellrider bonus damage. Game 2 ramped into two Thundermaw Hellkites, Hellrider and a Burning Tree Emissary. 1-0
Round 2 - Bant Reanimator - This was a tough matchup, I had no graveyard hate, and once thragtusk hit, the extra lifegain was just too much for me to combat. I did take out thragtusk with a searing spear, but he just reanimated and thats 5 more life, had a hard time getting ramped up to 5 and drawing a hellkite. 1-1
Round 3 - Orzhov Extort deck, this one went to 3 games, in game two I kept a 2 lander and didnt see more land until turn 5, extort can be very nasty (or very beneficial if your extorting). 2-1
Round 4 - The Aristocrats, this one also went to three, but sadly I never saw him drop a Falkenrath Aristocrat, but man those Skirsdag High Priests scare me, so they were handily destroyed before any shenanigans could go off. I have to say looking at the top card with Domri really makes it nice, esp if you find that creature... 3-1
Only loss was to reanimator, and the sideboard has been modified to try to combat that.
I think I need to change the sideboard up a bit, drop to 2 cages, and add in another Staff of Nin and then the fourth Ash Zealot. I also think, if I'm going to run Reckoner, it needs to be at least a 2 of, if not 3 of. Also was looking at Archwing Dragon in the 4 spot, since he's not targetable by sorcery speed removal...
So, What do you think? Oh, I guess I should report how it performed...
Current Record
3-1
And here's the breakdown:
Round 1 - Naya Wolves, Game 1 he dropped a Wandering wolf and the dropped 2 rancors on it, but he couldn't keep up with the hellrider bonus damage. Game 2 ramped into two Thundermaw Hellkites, Hellrider and a Burning Tree Emissary. 1-0
Round 2 - Bant Reanimator - This was a tough matchup, I had no graveyard hate, and once thragtusk hit, the extra lifegain was just too much for me to combat. I did take out thragtusk with a searing spear, but he just reanimated and thats 5 more life, had a hard time getting ramped up to 5 and drawing a hellkite. 1-1
Round 3 - Orzhov Extort deck, this one went to 3 games, in game two I kept a 2 lander and didnt see more land until turn 5, extort can be very nasty (or very beneficial if your extorting). 2-1
Round 4 - The Aristocrats, this one also went to three, but sadly I never saw him drop a Falkenrath Aristocrat, but man those Skirsdag High Priests scare me, so they were handily destroyed before any shenanigans could go off. I have to say looking at the top card with Domri really makes it nice, esp if you find that creature... 3-1
Only loss was to reanimator, and the sideboard has been modified to try to combat that.
Couple of questions, did you get a chance to use Domri's 7 ability and did his +1 help you out a lot?
ReplyDeleteYou only have green for him and it doesn't really seem that needed. You could drop the Emissary and sub in a Lightning Mauler for it's soul bond. Pull Domri for 2 more Reckoners and then add/sub in 2 Blasphemous Acts (they work great with Reckoner).
Other than that, it's a good deck. I have something really similar with a Boros flair so I'm already a fan. :)
I was actually able to get the ultimate off in two matches, and the ability to look at the top card, did come in quite handy, esp when it was a hellkite and I could play it. But I also used his mid ability to clear the way a couple of times so there wasn't a chump. The only time I really needed the Emissary was when I was low on mana up front, but there were never used to cast Domri except once.
DeleteWhy only the 4 Rootbounds? I would run the Stomping Grounds as well. I hate having an uncastable card in hand.
ReplyDeleteThis deck would really benefit from using Domri a an engine instead of an incidental "goodstuff"
This is what I would change maindeck if I could:
-2 bonfire
-1 Searing Spear
-1 Pillar of Flame
-1 Thundermaw or Hellrider
+2 Domri Rade
+3 Boros Reckoner - with Domri's fight ability this guy will almost always be a 2 for 1
I'll see you Friday!
(feel free to hit me up on gtalk anytime, i get bored sometimes at work)
Do you agree with my sideboard tech? Saw a lot of graveyard shenanigans last week
DeleteI do. If you run the Reckoners main then you open up 3 more slots in the board.
DeleteThose 3 slots could be more graveyard hate (Ground Seal?)
Or some more Mizzium Mortars for the boros/human decks.
Just my thoughts...
You should side board 2 or 3 Annihilating Fires too. Can't reanimate from exile.
ReplyDelete